![]() You will see 3 important values: Vertical Refresh Rate, Estimated Screen Framerate, and Set Display-Reported Refresh Rate. This can be checked in RetroArch, under Settings-Video. The solution -First, we need to check what the actual frame rate is of your monitor. So, the problem isn't the audio, it's the video. Well, now, the audio will sound like absolute crap, even though to you, the video might still be running at an OK speed. The audio stuttering occurs when your refresh rate is something absurdly different (like 50Hz, or 30Hz). If another minute, it's at 61 Hz, it will speed up the audio to sync it with the video. So, if one minute, the refresh rate is 58Hz, it will slow down the audio to match it up with the slower video rate. In order to sync up the audio to the video properly, it "adjusts" the audio to the refresh rate. This isn't a major problem, because these small changes are not noticeable by eye to us.įortunately, RetroArch monitors this. Depending on many factors (heat is one), the refresh rate fluctuates, very slightly (for example, it might bounce around between 58-61 Hz). Well, monitor refresh rates aren't ALWAYS a perfect 60Hz. This problem is a major one in Windows 8-10, and usually happens with programs that are running in a windowed mode. So, even with a 60Hz refresh rate monitor, and a program that displays video at 60Hz rate, Windows can tell your program to go F itself and only allow it to run at 30Hz (example). Your PC/laptop monitor usually runs on 60Hz refresh rate, so the video should be flawless with no slowdown. Simple, this should work perfectly, right? Sometimes yes, sometimes no.Įven though your monitor's refresh rate is set to 60Hz, Windows has overall control on what to allow programs to run at (via your graphics card's video driver). All retro consoles and console cores on RetroArch strive for a ~60fps frame rate (retro consoles and games are designed to run on 60Hz, which is 60 frames/sec (or close to it - this is NTSC spec, 16.7ms/frame * 60 frames = ~ 1 second). The problem - Audio stutters because of the video frame rate is incorrect. This is probably one of the most common issues I hear about - "My audio is stuttering!!!" For example, the only way to deactivate Developer Mode is to perform a factory reset.Issue 8: Audio Stuttering and Slow Framerates (PC only) That said, be sure you feel comfortable with the instructions in the link above, and understand all of the caveats, before you dive in. This does require a paid Microsoft Dev Center account, which cost $19 to register, but that’s a small price to pay compared to jailbreaking your system. Libretro says that while it won’t be able to release RetroArch on the official Xbox digital storefront, anyone will be able to download the app by enabling Developer Mode on their Xbox Ones. There are a multitude of risks that come along with jailbreaking your console, but as Libretro explained in a tweet, Xbox One owners won’t have to follow the same process as they would on other consoles. Don't Miss : Today’s deals: Fire Stick price mistake, Sony sale, $3 smart plugs, new Amazon devices, moreįor the most part, the only way to install RetroArch on a video game console is to jailbreak the device like you would an iPhone.
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